COMMANDER · DECK
Mizzix - X = You Die
Bracket 4 · Optimized2020-06-18
DECK $
$349.38
MYTHIC
8
RARE
37
UNCOMMON
16
COMMON
39
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
6 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
16 cardsInstant
26 cardsLand
8 cardsMONEY CARDS·41 CARDS·$263.05
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Creature
2 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
11 cardsInstant
12 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Mizzix of the Izmagnus + Turnabout + Reiterate: early arguably two-card combo, for four mana or less
- Mizzix of the Izmagnus + Reiterate + Electrodominance: early arguably two-card combo, for four mana or less
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Mizzix of the Izmagnus + Turnabout + Reiterate — Bracket 3, early arguably two-card combo, for four mana or less
- Mizzix of the Izmagnus + Reiterate + Electrodominance — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic6
Basic30
Island17
Mountain17
Instant26
Sorcery16
Artifact11
Equipment2
Creature7
Wizard5
Goblin3
God1
Human1
Merfolk1
Shaman1
Weird1
Zombie1
Party5
Enchantment5
Legends7
Historic17
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite magecraft triggers
Infinite colored manaInfinite magecraft triggersInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite magecraft triggersInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite magecraft triggersInfinite storm count
Infinite magecraft triggersInfinite red manaInfinite storm count
+ 51 CARDS NOT IN PRECON
+ Arcane Signet+ Baral, Chief of Compliance+ Blasphemous Act+ Bonus Round+ Bribery+ Capsize+ Cascade Bluffs+ Channeled Force+ Commander's Sphere+ Counterspell+ Curse of the Swine+ Cyclonic Rift+ Dig Through Time+ Disallow+ Electrodominance+ Expansion // Explosion+ Fall of the Titans+ Fellwar Stone+ Fierce Guardianship+ Finale of Promise+ Finale of Revelation+ Fury Storm+ God-Eternal Kefnet+ Guttersnipe+ High Tide+ Insult // Injury+ Isochron Scepter+ Jace's Sanctum+ Jaya's Immolating Inferno+ Lightning Greaves+ Mana Geyser+ Merchant Scroll+ Metallurgic Summonings+ Mindswipe+ Mystical Tutor+ Past in Flames+ Primal Amulet // Primal Wellspring+ Propaganda+ Pull from Tomorrow+ Reiterate+ Rewind+ Scalding Tarn+ Steam Vents+ Swiftfoot Boots+ Thassa's Intervention+ The Magic Mirror+ Thousand-Year Storm+ Turnabout+ Underworld Breach+ Unwind+ Volcanic Island
- 54 PRECON CARDS NOT IN DECK
- Act of Aggression- Aetherize- Aethersnatch- Arjun, the Shifting Flame- Awaken the Sky Tyrant- Blustersquall- Broodbirth Viper- Call the Skybreaker- Chain Reaction- Charmbreaker Devils- Counterflux- Desperate Ravings- Dominate- Dragon Mage- Echoing Truth- Epic Experiment- Etherium-Horn Sorcerer- Evolving Wilds- Faithless Looting- Gigantoplasm- Illusory Ambusher- Izzet Boilerworks- Izzet Guildgate- Jace's Archivist- Lone Revenant- Magmaquake- Meteor Blast- Mirror Match- Mystic Confluence- Preordain- Prophetic Bolt- Psychosis Crawler- Reins of Power- Reliquary Tower- Repeal- Rite of Replication- Rite of the Raging Storm- Rogue's Passage- Seal of the Guildpact- Sleep- Spinerock Knoll- Steam Augury- Stolen Goods- Swiftwater Cliffs- Temple of the False God- Terramorphic Expanse- Thought Reflection- Urza's Rage- Vivid Crag- Vivid Creek- Warchief Giant- Windfall- Word of Seizing- Worn Powerstone