MetaMox
COMMANDER · DECK

Oops, No Lands

Bracket 4 · Optimized
@BoonReflection · 2025-03-01
Archelos, Lagoon Mystic
DECK $
$1,142.76
MYTHIC
8
RARE
26
UNCOMMON
45
COMMON
21
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

25 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

23 cards

Sorcery

8 cards

Instant

18 cards

Land

18 cards
NAMECOSTPRICE
MONEY CARDS·55 CARDS·$902.50
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Planeswalker

1 cards

Creature

11 cards

Enchantment

6 cards

Artifact

4 cards

Sorcery

6 cards

Instant

17 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 8 game changers — Bracket 3 allows 3
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
  • Tainted Pact + Jace, Wielder of Mysteries: early two-card combo, for four mana or less
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
  • and 4 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
CURVE
40211252163541506+
COLOR
U: 21 pipsB: 25 pipsG: 14 pipsC: 84 pips
TYPES
Instant29
Land27
Nonbasic27
Rogue2
Druid1
Eldrazi1
Elemental1
Elephant1
Elf1
Goblin1
Human1
Merfolk1
Shapeshifter1
Weird1
Wizard1
Creature26
Druid7
Elf7
Human5
Rogue4
Wizard3
Merfolk2
Shaman2
Bird1
Cleric1
Eldrazi1
Elemental1
Elephant1
Goblin1
Illusion1
Shapeshifter1
Spirit1
Thrull1
Turtle1
Vampire1
Weird1
Outlaws4
Party8
Artifact23
Sorcery15
Enchantment6
Aura2
Planeswalker1
Jace1
Legends2
Historic25
LAND PROBABILITY
18 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 448.4%
TURN 581.5%
TURN 694.7%
TURN 798.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Bracket 3 · early arguably two-card combo, for four mana or lessExile your libraryWin the game
Bracket 2 · arguably two-card combo, for six mana or lessWin the game
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 3 · early arguably two-card combo, for four mana or lessWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Group
Color
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