COMMANDER · DECK
@DarkDogofBlunders · 2025-02-27
DECK $
$115.90
MYTHIC
3
RARE
27
UNCOMMON
22
COMMON
48
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
26 cardsEnchantment
12 cardsArtifact
7 cardsSorcery
8 cardsInstant
7 cardsLand
3 cardsMONEY CARDS·24 CARDS·$74.16
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Creature
10 cardsEnchantment
7 cardsArtifact
2 cardsSorcery
3 cardsInstant
1 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Unstoppable Slasher + Astarion, the Decadent: early two-card combo, with no mana to spend
- Unstoppable Slasher + Wound Reflection: early arguably two-card combo, with no mana to spend
- Astarion, the Decadent + Scourge of the Skyclaves: late two-card combo, for eight mana or less
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Unstoppable Slasher + Astarion, the Decadent — Bracket 4, early two-card combo, with no mana to spend
- Unstoppable Slasher + Wound Reflection — Bracket 3, early arguably two-card combo, with no mana to spend
- Astarion, the Decadent + Scourge of the Skyclaves — Bracket 2, late two-card combo, for eight mana or less
- Scourge of the Skyclaves + Wound Reflection — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land39
Nonbasic1
Basic38
Plains19
Swamp19
Creature27
Vampire20
Cleric4
Knight4
Noble3
Rogue3
Zombie2
Angel1
Assassin1
Bat1
Demigod1
Demon1
Elf1
Glimmer1
Human1
Shaman1
Snake1
Wizard1
Outlaws4
Party8
Enchantment15
Aura2
Class1
Demigod1
Glimmer1
Snake1
Artifact8
Noble1
Vampire1
Sorcery8
Instant7
Legends8
Historic15
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent
Bracket 2 · late two-card combo, for eight mana or lessInfinite lifeloss
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite lifelossTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite lifeloss for target opponent