COMMANDER · DECK
Inalla Wizard Tribal EDH
Bracket 4 · Optimized2020-07-09
DECK $
$188.73
MYTHIC
10
RARE
45
UNCOMMON
19
COMMON
37
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
36 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
6 cardsInstant
5 cardsLand
26 cardsSIDEBOARD11 CARDS
Creature
7 cardsEnchantment
2 cardsArtifact
1 cardsSorcery
1 cardsMONEY CARDS·33 CARDS·$128.67
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Creature
14 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
4 cardsInstant
1 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Pili-Pala + Grand Architect: early two-card combo, for four mana or less
- Worldgorger Dragon + Necromancy: early two-card combo, for four mana or less
- Worldgorger Dragon + Dance of the Dead: early two-card combo, for four mana or less
- and 6 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 9
- Pili-Pala + Grand Architect — Bracket 4, early two-card combo, for four mana or less
- Worldgorger Dragon + Necromancy — Bracket 4, early two-card combo, for four mana or less
- Worldgorger Dragon + Dance of the Dead — Bracket 4, early two-card combo, for four mana or less
- Worldgorger Dragon + Animate Dead — Bracket 4, early two-card combo, for four mana or less
- Inalla, Archmage Ritualist + Wanderwine Prophets — Bracket 4, infinite extra turns
- Elite Arcanist + Dramatic Reversal — Bracket 3, early arguably two-card combo, with no mana to spend
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Dualcaster Mage + Rite of Replication — Bracket 3, early arguably two-card combo, for four mana or less
- Dualcaster Mage + Twinflame — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land38
Nonbasic23
Basic15
Island9
Gate3
Mountain3
Swamp3
Creature37
Wizard32
Human23
Merfolk3
Vedalken2
Zombie2
Artificer1
Dragon1
Eldrazi1
Goblin1
Horror1
Insect1
Nightmare1
Scarecrow1
Snake1
Spirit1
Vampire1
Party32
Artifact11
Scarecrow1
Sorcery6
Instant5
Enchantment4
Aura2
Legends14
Historic25
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 4 · early two-card combo, for four mana or lessInfinite blue mana
Bracket 4 · early two-card combo, for four mana or lessInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite creature tokensInfinite ETBInfinite magecraft triggers
Infinite LTBInfinite ETBInfinite death triggersInfinite magecraft triggers
Infinite LTBInfinite ETBInfinite death triggersInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you controlInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 4 · infinite extra turnsInfinite combat damageInfinite turnsLock
Infinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you controlInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite colored manaInfinite magecraft triggers
Bracket 4 · early two-card combo, for four mana or lessInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 4 · early two-card combo, for four mana or lessInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
+ 70 CARDS NOT IN PRECON
+ Anathemancer+ Ancient Excavation+ Animate Dead+ Arcane Artisan+ As Foretold+ Ashnod's Altar+ Baral, Chief of Compliance+ Barrin, Master Wizard+ Blasphemous Act+ Bloodfell Caves+ Captain of the Mists+ Careful Study+ Champion of Wits+ Clone+ Corpse Connoisseur+ Creeping Tar Pit+ Dance of the Dead+ Deadeye Navigator+ Desolate Lighthouse+ Dimir Guildgate+ Dimir Signet+ Disciple of Bolas+ Docent of Perfection // Final Iteration+ Dramatic Reversal+ Dualcaster Mage+ Elite Arcanist+ Faithless Looting+ Flesh Carver+ Frantic Search+ Future Sight+ Gilded Lotus+ Grand Architect+ Hypersonic Dragon+ Isareth the Awakener+ Isochron Scepter+ Izzet Guildgate+ Izzet Signet+ Jhoira of the Ghitu+ Kaho, Minamo Historian+ Lavaclaw Reaches+ Lightning Greaves+ Master of Waves+ Myriad Landscape+ Naban, Dean of Iteration+ Naru Meha, Master Wizard+ Necromancy+ Obelisk of Grixis+ Panharmonicon+ Paradoxical Outcome+ Pili-Pala+ Precognition Field+ Rakdos Guildgate+ Rakdos Signet+ Reliquary Tower+ Rite of Replication+ Sage of Fables+ Snow-Covered Swamp+ Supreme Inquisitor+ Teferi, Mage of Zhalfir+ Temple of Deceit+ Temple of Epiphany+ Temple of Malice+ Thran Dynamo+ Toxic Deluge+ Trinket Mage+ Twinflame+ Venser, Shaper Savant+ Wandering Fumarole+ Wanderwine Prophets+ Worldgorger Dragon
- 54 PRECON CARDS NOT IN DECK
- Apprentice Necromancer- Body Double- Cauldron Dance- Chaos Warp- Clone Legion- Comet Storm- Commander's Sphere- Corpse Augur- Crosis's Charm- Curse of Disturbance- Curse of Opulence- Curse of Verbosity- Darksteel Ingot- Etherium-Horn Sorcerer- Exotic Orchard- Fellwar Stone- Galecaster Colossus- Go for the Throat- Harbinger of the Tides- Havengul Lich- Into the Roil- Jwar Isle Refuge- Kindred Dominance- Magus of the Abyss- Magus of the Mind- Marchesa, the Black Rose- Memory Plunder- Merchant of Secrets- Mercurial Chemister- Mirror of the Forebears- Mystifying Maze- Necromantic Selection- Nevinyrral's Disk- Niv-Mizzet, the Firemind- Nivix Guildmage- Opportunity- Path of Ancestry- Polymorphist's Jest- Puppeteer Clique- Rakdos Charm- Reality Shift- Serendib Sorcerer- Shadowmage Infiltrator- Shifting Shadow- Spelltwine- Swamp- Taigam, Sidisi's Hand- Temple of the False God- Terminate- Unstable Obelisk- Vivid Crag- Vivid Creek- Vivid Marsh- Worn Powerstone