MetaMox
COMMANDER · DECK

Mirko Vosk

Bracket 3 · Upgraded
@Anonymous · 2026-09-09
Mirko Vosk, Mind Drinker
ILLEGAL: 1 CARD
DECK $
$175.54
MYTHIC
5
RARE
35
UNCOMMON
28
COMMON
32
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

3 cards

Creature

22 cards

Enchantment

8 cards

Artifact

16 cards

Sorcery

12 cards

Instant

7 cards

Land

15 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • The Mindskinner + Syr Konrad, the Grim: early arguably two-card combo, with no mana to spend
  • Fleet Swallower + Fraying Sanity: early arguably two-card combo, with no mana to spend
  • Terisian Mindbreaker + Fraying Sanity: early arguably two-card combo, with no mana to spend
  • and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
CURVE
0081232163849546+
COLOR
U: 57 pipsB: 32 pipsC: 119 pips
TYPES
Land31
Nonbasic13
Basic18
Swamp11
Island9
Town1
Creature23
Horror4
Human4
Rogue4
Vampire3
Crab2
Illusion2
Nightmare2
Shapeshifter2
Adventure1
Elf1
Fish1
God1
Juggernaut1
Knight1
Leviathan1
Wizard1
Zombie1
Outlaws4
Party5
Artifact17
Equipment7
Juggernaut1
Sorcery13
Adventure1
Nightmare1
Enchantment11
Aura3
Curse1
God1
Horror1
Nightmare1
Instant7
Trap1
Planeswalker3
Jace2
Liliana1
Legends11
Historic28
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Each opponent loses the gameNear-infinite lifelossNear-infinite mill
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameInfinite millNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite mill
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponentNear-infinite mill
Bracket 2 · arguably two-card combo, for six mana or lessInfinite mill for target opponent
Bracket 2 · arguably two-card combo, for six mana or lessInfinite self-millInfinite mill for target opponent
Infinite mill for target opponentNear-infinite mill
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mill for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mill for target opponent
Group
Color
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