COMMANDER · DECK
2020-05-27
DECK $
$1,658.71
MYTHIC
11
RARE
57
UNCOMMON
16
COMMON
16
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
19 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
8 cardsInstant
19 cardsLand
29 cardsMONEY CARDS·71 CARDS·$1,320.22
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Creature
14 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
6 cardsInstant
17 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 11 game changers — Bracket 3 allows 3
- Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Ad Nauseam + Teferi's Protection: two-card combo, for six mana or less
GAME CHANGERS · 11 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Ad Nauseam + Teferi's Protection — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic27
Basic9
Plains11
Swamp8
Mountain7
Demon1
Creature20
Human11
Advisor4
Cleric2
Giant2
Phyrexian2
Soldier2
Angel1
Assassin1
Demon1
Dragon1
God1
Minion1
Monk1
Nomad1
Ogre1
Praetor1
Warrior1
Wizard1
Outlaws1
Party4
Instant19
Artifact10
Equipment3
Enchantment9
God1
Sorcery8
Legends15
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Near-infinite damage
Infinite self-millNear-infinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · two-card combo, for six mana or lessInfinite card draw