COMMANDER · DECK
Xyris assault
No bracket · Banned2020-05-10
113 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$801.35
MYTHIC
12
RARE
59
UNCOMMON
13
COMMON
34
COMMAND1 CARD
Creature
1 cardsMAIN112 CARDS
Creature
27 cardsEnchantment
13 cardsArtifact
4 cardsSorcery
13 cardsInstant
15 cardsLand
26 cardsMAYBE5 CARDS
Creature
4 cardsLand
1 cardsMONEY CARDS·69 CARDS·$629.66
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Creature
19 cardsEnchantment
9 cardsArtifact
1 cardsSorcery
10 cardsInstant
12 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
- Brallin, Skyshark Rider + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Keen Sense — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Keen Sense — Bracket 3, early arguably two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Tandem Lookout — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Tandem Lookout — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land40
Nonbasic23
Basic17
Forest10
Mountain8
Island7
Creature28
Human9
Shaman6
Snake4
Wizard3
Druid2
Goblin2
God2
Merfolk2
Pirate2
Scout2
Archer1
Badger1
Bird1
Cleric1
Cyclops1
Dinosaur1
Dryad1
Elf1
Insect1
Leviathan1
Minotaur1
Monk1
Nymph1
Sphinx1
Vedalken1
Outlaws2
Party4
Enchantment15
Aura5
Dryad1
God1
Nymph1
Instant15
Sorcery13
Artifact4
Legends7
Historic11
LAND PROBABILITY
40 LANDS · 112 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.0%
TURN 664.5%
TURN 780.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage