COMMANDER · DECK
2020-04-19
DECK $
$340.57
MYTHIC
5
RARE
20
UNCOMMON
18
COMMON
57
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
22 cardsEnchantment
4 cardsArtifact
14 cardsSorcery
6 cardsInstant
17 cardsLand
2 cardsMONEY CARDS·33 CARDS·$258.07
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Creature
5 cardsEnchantment
2 cardsArtifact
9 cardsSorcery
2 cardsInstant
14 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Narset's Reversal + Isochron Scepter: infinite extra turns
- 1 game changer — Brackets 1 and 2 allow none
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
- one extra-turn card — fine from Bracket 2 up
- Naru Meha, Master Wizard + Ghostly Flicker: late two-card combo, for eight mana or less
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Naru Meha, Master Wizard + Ghostly Flicker — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic1
Basic35
Island35
Creature23
Wizard22
Human14
Merfolk4
Faerie2
Construct1
Elemental1
Vedalken1
Party22
Instant17
Artifact15
Book1
Construct1
Sorcery6
Enchantment4
Legends4
Historic19
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite blinking
Infinite ETBInfinite LTBInfinite magecraft triggers
Infinite LTBInfinite ETBInfinite storm countInfinite magecraft triggersInfinite blinkingInfinite landfall triggersInfinite mana permanents you control can produce
Infinite LTBInfinite ETBInfinite storm countInfinite magecraft triggersInfinite blinkingInfinite landfall triggersInfinite mana permanents you control can produce
Infinite LTBInfinite ETBInfinite storm countInfinite magecraft triggersInfinite blinkingInfinite landfall triggersInfinite mana permanents you control can produce
Bracket 2 · late two-card combo, for eight mana or lessInfinite artifact ETBInfinite artifact LTBInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produceInfinite blinking of artifactsInfinite blinking of landsInfinite blinking
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite magecraft triggers
Infinite creature ETBInfinite creature LTBInfinite magecraft triggers