COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
18 cardsEnchantment
11 cardsArtifact
17 cardsSorcery
5 cardsInstant
12 cardsLand
9 cardsMONEY CARDS·45 CARDS·$254.10
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Creature
12 cardsEnchantment
6 cardsArtifact
14 cardsSorcery
4 cardsInstant
5 cardsLand
4 cardsCURVE
COLOR
TYPES
Land36
Nonbasic8
Basic28
Island29
Desert1
Artifact21
Equipment7
Alien1
Gargoyle1
Insect1
Soldier1
Toy1
Creature19
Crab2
Illusion2
Advisor1
Alien1
Bird1
Djinn1
Gargoyle1
Horror1
Human1
Insect1
Leviathan1
Merfolk1
Nightmare1
Phyrexian1
Praetor1
Serpent1
Soldier1
Sphinx1
Toy1
Wall1
Wizard1
Zombie1
Party1
Enchantment13
Aura3
Curse1
Horror1
Nightmare1
Instant12
Sorcery5
Legends7
Historic27
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite mill for target opponentNear-infinite self-mill
Infinite mill for up to two target playersNear-infinite self-mill
Infinite mill for target opponent
Infinite self-millInfinite mill for target opponent