MetaMox
COMMANDER · DECK

Dwagons

Bracket 3 · Upgraded
@PulsarDoland · 2025-03-22
Miirym, Sentinel Wyrm
DECK $
$1,133.63
MYTHIC
18
RARE
40
UNCOMMON
17
COMMON
25
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

29 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

10 cards

Sorcery

8 cards

Instant

8 cards

Land

22 cards
MONEY CARDS·60 CARDS·$895.78
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Creature

23 cards

Enchantment

8 cards

Artifact

7 cards

Sorcery

3 cards

Instant

6 cards

Land

13 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
CURVE
1011102193104135116+
COLOR
U: 20 pipsR: 37 pipsG: 32 pipsC: 186 pips
TYPES
Land34
Nonbasic19
Basic15
Forest6
Island6
Mountain6
Creature30
Dragon22
Human4
Druid2
Shaman2
Spirit2
Wizard2
Barbarian1
Elder1
Elemental1
Elf1
Golem1
Illusion1
Merfolk1
Omen1
Peasant1
Rogue1
Warrior1
Outlaws1
Party4
Artifact11
Golem1
Enchantment10
Sorcery9
Arcane1
Dragon1
Omen1
Instant8
Legends14
Historic23
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Near-infinite creature tokensNear-infinite ETB
Near-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat phasesInfinite Treasure tokensInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control
Target opponent loses the gameInfinite combat damage to one opponent
Group
Color
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