COMMANDER · DECK
Windmill
2016-10-16
109 CARDS (LIMIT 100)NO COMMANDERILLEGAL: 1 CARD
DECK $
$436.18
MYTHIC
10
RARE
45
UNCOMMON
17
COMMON
38
MAIN109 CARDS
Planeswalker
2 cardsCreature
22 cardsEnchantment
6 cardsArtifact
16 cardsSorcery
16 cardsInstant
13 cardsLand
8 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·46 CARDS·$335.41
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Planeswalker
1 cardsCreature
12 cardsEnchantment
2 cardsArtifact
13 cardsSorcery
13 cardsInstant
4 cardsLand
1 cardsCURVE
COLOR
TYPES
Land34
Nonbasic6
Basic28
Island14
Swamp14
Gate1
Creature22
Wizard4
Horror3
Phyrexian3
Zombie3
Rogue2
Spirit2
Aetherborn1
Avatar1
Beast1
Eldrazi1
Faerie1
Homunculus1
Illusion1
Kraken1
Leviathan1
Lhurgoyf1
Praetor1
Shapeshifter1
Vampire1
Vedalken1
Wall1
Outlaws2
Party6
Artifact16
Equipment2
Book1
Sorcery16
Instant13
Trap1
Enchantment6
Planeswalker2
Jace1
Nixilis1
Legends11
Historic27
LAND PROBABILITY
34 LANDS · 109 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.9%
TURN 551.8%
TURN 674.2%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite mill for target opponent
Infinite mill for target opponent
Exile target opponent's library
Infinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Infinite draw triggers for all playersInfinite rummaging for all playersInfinite self-discard triggers for all playersNear-infinite mana permanents you control can produce