metamox
COMMANDER · DECK

Sadist of the Noblest Blood

NO COMMANDER
DECK $
$1,270.35
MYTHIC
6
RARE
38
UNCOMMON
20
COMMON
36
MAIN100 CARDS

Creature

11 cards

Enchantment

8 cards

Artifact

16 cards

Sorcery

19 cards

Instant

12 cards

Land

10 cards
SIDEBOARD1 CARD

Creature

1 cards
CURVE
209114211311412576+
COLOR
W: 34 pipsB: 53 pipsC: 133 pips
TYPES
Land34
Nonbasic8
Basic26
Swamp16
Plains14
Gate1
Sorcery19
Artifact18
Angel1
Insect1
Phyrexian1
Instant12
Creature11
Human5
Cleric4
Wizard2
Ally1
Angel1
Demon1
Insect1
Phyrexian1
Rebel1
Spirit1
Vampire1
Wall1
Party6
Enchantment9
Aura2
Cleric1
Human1
Historic18
LAND PROBABILITY
34 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.1%
TURN 545.7%
TURN 668.4%
TURN 783.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS23 COMBOS
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Infinite card draw
Infinite lifelossNear-infinite lifegain
Infinite card draw
Win the game at the beginning of your next upkeep
Near-infinite lifelossNear-infinite card draw
Target player loses the game on each of your turns
Win the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Group
Color
View