COMMANDER · DECK
MWEE ESHKI
Bracket 4 · Optimized@InsipidComments · 2026-10-09
DECK $
$317.09
MYTHIC
5
RARE
33
UNCOMMON
22
COMMON
68
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
34 cardsEnchantment
15 cardsArtifact
14 cardsSorcery
7 cardsLand
4 cardsMAYBE28 CARDS
Creature
15 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
2 cardsInstant
5 cardsMONEY CARDS·34 CARDS·$237.10
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Creature
10 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
7 cardsInstant
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Fear of Missing Out + Helm of the Host: early two-card combo, with no mana to spend
- Combat Celebrant + Helm of the Host: early arguably two-card combo, with no mana to spend
- Anzrag, the Quake-Mole: late two-card combo, for eight mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Fear of Missing Out + Helm of the Host — Bracket 4, early two-card combo, with no mana to spend
- Combat Celebrant + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Anzrag, the Quake-Mole — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Creature35
Human11
Druid7
Snake4
Elf3
Adventure2
Cat2
Elk2
Plant2
Scout2
Shaman2
Thopter2
Warrior2
Wizard2
Artificer1
Bear1
Bird1
Citizen1
Elemental1
Frog1
Glimmer1
Goblin1
God1
Halfling1
Mole1
Monk1
Nightmare1
Phyrexian1
Pirate1
Ranger1
Robot1
Rogue1
Spider1
Toy1
Outlaws2
Party5
Land29
Nonbasic1
Basic28
Forest18
Island5
Mountain5
Artifact18
Equipment5
Thopter2
Adventure1
Robot1
Spider1
Toy1
Vehicle1
Enchantment18
Aura8
Background1
Elk1
Glimmer1
Human1
Nightmare1
Wizard1
Sorcery11
Adventure1
Artificer1
Bear1
Cat1
Druid1
Elemental1
Human1
Snake1
Wizard1
Instant2
Adventure2
Druid1
Equipment1
Human1
Legends6
Historic22
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite ETBNear-infinite combat phasesNear-infinite mana creatures you control can produceNear-infinite tapped creature tokensNear-infinite untap of creatures you control
Infinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · late two-card combo, for eight mana or lessInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control