COMMANDER · DECK
Tinybones discard deck
Bracket 3 · Upgraded@olddudeplaying · 2025-04-18
DECK $
$1,305.47
MYTHIC
16
RARE
31
UNCOMMON
21
COMMON
32
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
21 cardsEnchantment
11 cardsArtifact
8 cardsSorcery
18 cardsInstant
5 cardsLand
15 cardsMONEY CARDS·58 CARDS·$1,032.31
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Planeswalker
1 cardsCreature
11 cardsEnchantment
9 cardsArtifact
7 cardsSorcery
15 cardsInstant
4 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic15
Basic20
Swamp21
Bat1
God1
Creature22
Human5
Rogue4
Cleric3
Skeleton3
Wizard3
God2
Horror2
Phyrexian2
Rat2
Bat1
Demon1
Elf1
Insect1
Minion1
Nightmare1
Praetor1
Shaman1
Spirit1
Vampire1
Zombie1
Outlaws4
Party10
Sorcery18
Enchantment11
Aura1
Artifact10
Book1
Equipment1
God1
Insect1
Instant6
Planeswalker2
Liliana1
Nixilis1
Legends20
Historic29
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Target opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Target player loses the game