MetaMox
COMMANDER · DECK

Coinflip

Bracket 4 · Optimized
2020-04-19
DECK $
$132.28
MYTHIC
1
RARE
18
UNCOMMON
24
COMMON
57
COMMAND2 CARDS
MAIN98 CARDS

Creature

7 cards

Enchantment

2 cards

Artifact

15 cards

Sorcery

10 cards

Instant

26 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Frenetic Efreet + Chance Encounter: early two-card combo, with no mana to spend
  • Okaun, Eye of Chaos + Frenetic Efreet + Fling: early two-card combo, for four mana or less
  • Okaun, Eye of Chaos + Frenetic Efreet: early two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 4
CURVE
10121172173942526+
COLOR
U: 39 pipsR: 21 pipsC: 97 pips
TYPES
Land38
Nonbasic10
Basic28
Island19
Mountain9
Gate1
Instant26
Artifact16
Equipment2
Construct1
Sorcery10
Creature9
Human2
Wizard2
Berserker1
Construct1
Cyclops1
Efreet1
God1
Homunculus1
Incarnation1
Minotaur1
Warrior1
Party3
Enchantment2
Legends5
Historic20
LAND PROBABILITY
38 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.7%
TURN 535.9%
TURN 657.7%
TURN 774.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damage
Bracket 4 · early two-card combo, for four mana or lessTarget player loses the game
Bracket 3 · early two-card combo, with no mana to spendInfinitely large creature until end of turn
Bracket 4 · early two-card combo, with no mana to spendWin the game at the beginning of your next upkeep
Group
Color
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