COMMANDER · DECK
Phenax Mill
Bracket 1 · Exhibition2020-07-03
ILLEGAL: 1 CARD
DECK $
$249.88
MYTHIC
9
RARE
31
UNCOMMON
22
COMMON
38
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
29 cardsEnchantment
5 cardsArtifact
12 cardsSorcery
7 cardsInstant
9 cardsLand
17 cardsMONEY CARDS·43 CARDS·$182.79
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Planeswalker
2 cardsCreature
15 cardsEnchantment
4 cardsArtifact
9 cardsSorcery
5 cardsInstant
4 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 1 · Exhibition
- No game changers, mass land denial, extra turns or two-card combos — nothing on the list puts it above Bracket 1
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 card not in the pool
NOT IN THE POOL · 1
DUEL COMMANDER
Not legal
1 banned card, 1 card not in the pool
BANNED · 1
NOT IN THE POOL · 1
CEDH
Not legal
- 1 card not in the pool
NOT IN THE POOL · 1
BRAWL (HISTORIC)
Not legal
37 cards not in the pool
NOT IN THE POOL · 37
CURVE
COLOR
TYPES
Land35
Nonbasic15
Basic20
Island12
Swamp12
Gate1
Creature30
Wizard5
Human4
Crab3
Horror3
Wall3
Illusion2
Leviathan2
Shapeshifter2
Zombie2
Construct1
Eldrazi1
Faerie1
God1
Homunculus1
Knight1
Kraken1
Lhurgoyf1
Nightmare1
Noble1
Plant1
Rogue1
Spirit1
Vampire1
Vedalken1
Outlaws1
Party6
Artifact13
Book1
Construct1
Equipment1
Instant9
Sorcery8
Nightmare1
Enchantment6
Aura1
Curse1
God1
Planeswalker2
Ashiok1
Jace1
Legends11
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Each opponent loses the gameNear-infinite lifelossNear-infinite mill
Each opponent loses the gameInfinite millNear-infinite lifeloss
Infinite mill for target opponent
Infinite mill for target opponentNear-infinite mill
Infinite mill for target opponent
Infinite mill for target opponentNear-infinite mill
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