COMMANDER · DECK
Yorion, Sky Bouncing
Bracket 3 · Upgraded2020-05-23
DECK $
$235.88
MYTHIC
12
RARE
54
UNCOMMON
28
COMMON
28
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
40 cardsEnchantment
8 cardsArtifact
5 cardsSorcery
2 cardsInstant
7 cardsLand
21 cardsMAYBE22 CARDS
Planeswalker
1 cardCreature
14 cardsEnchantment
3 cardsArtifact
1 cardInstant
3 cardsMONEY CARDS·40 CARDS·$162.66
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Planeswalker
1 cardCreature
20 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
1 cardInstant
8 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Azor, the Lawbringer + Deadeye Navigator: locks the table
- Azor, the Lawbringer + Soulherder: locks the table
- Azor, the Lawbringer + Teleportation Circle: locks the table
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Azor, the Lawbringer + Deadeye Navigator — Bracket 3, locks the table
- Azor, the Lawbringer + Soulherder — Bracket 3, locks the table
- Azor, the Lawbringer + Teleportation Circle — Bracket 3, locks the table
- Azor, the Lawbringer + Eldrazi Displacer — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 28 cards not in the pool
BANNED · 1
NOT IN THE POOL · 28
CURVE
COLOR
TYPES
Creature41
Human10
Wizard5
Spirit4
Angel3
Cleric3
Rogue3
Beast2
Bird2
Cat2
Elemental2
Noble2
Phyrexian2
Soldier2
Sphinx2
Construct1
Dragon1
Drake1
Druid1
Eldrazi1
Elf1
Faerie1
Frog1
Gargoyle1
Giant1
Golem1
Horror1
Kithkin1
Mercenary1
Mount1
Mutant1
Praetor1
Rabbit1
Rhino1
Serpent1
Shapeshifter1
Turtle1
Wall1
Warlock1
Outlaws5
Party11
Land36
Nonbasic20
Basic16
Island10
Plains10
Human1
Warlock1
Artifact9
Angel1
Construct1
Golem1
Phyrexian1
Shapeshifter1
Enchantment8
Aura1
Saga1
Instant7
Planeswalker2
Teferi1
Venser1
Sorcery2
Legends11
Historic21
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinking
Infinite blinking of most creaturesInfinite ETBInfinite LTB
Infinite blinkingInfinite ETBInfinite LTB
Infinite blinkingInfinite ETBInfinite LTB
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Infinite blinkingInfinite ETBInfinite LTB
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Infinite blinkingInfinite ETBInfinite LTB
Infinite blinkingInfinite ETBInfinite LTB
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Infinite blinkingInfinite ETBInfinite LTB
Infinite blinkingInfinite ETBInfinite LTB
Infinite creature ETBInfinite creature LTB
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTB
Infinite creature LTBInfinite creature ETB
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