COMMANDER · DECK
Becoming The Lich
2015-10-13
ONLY 99 CARDSNO COMMANDER
DECK $
$1,053.99
MYTHIC
14
RARE
35
UNCOMMON
12
COMMON
39
MAIN99 CARDS
Planeswalker
1 cardsEnchantment
14 cardsArtifact
20 cardsSorcery
21 cardsInstant
7 cardsLand
7 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·47 CARDS·$835.35
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Planeswalker
1 cardsCreature
1 cardsEnchantment
13 cardsArtifact
12 cardsSorcery
11 cardsInstant
3 cardsLand
6 cardsCURVE
COLOR
TYPES
Land36
Nonbasic6
Basic30
Swamp30
Sorcery21
Artifact20
Equipment3
Enchantment14
Aura2
Faerie1
Instant7
Planeswalker1
Sorin1
Legends2
Historic22
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Infinite lifeloss
Near-infinite card drawNear-infinite draw triggersTarget opponent loses the game