COMMANDER · DECK
I gave all my creature's guns
Bracket 3 · Upgraded@LordeChromius · 2026-09-29
DECK $
$303.82
MYTHIC
14
RARE
43
UNCOMMON
21
COMMON
22
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
34 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
8 cardsInstant
7 cardsLand
24 cardsMONEY CARDS·44 CARDS·$228.31
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Creature
22 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
1 cardsInstant
3 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Breath of Fury + Siege-Gang Lieutenant: early arguably two-card combo, with no mana to spend
- Breath of Fury + Loyal Apprentice: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Breath of Fury + Siege-Gang Lieutenant — Bracket 3, early arguably two-card combo, with no mana to spend
- Breath of Fury + Loyal Apprentice — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic22
Basic14
Mountain11
Swamp9
Creature35
Human12
Warrior5
Dragon3
Giant3
Goblin3
Noble3
Phyrexian3
Artificer2
Berserker2
Demon2
Elder2
Adventure1
Ally1
Archer1
Barbarian1
Cleric1
Devil1
Dinosaur1
Dwarf1
Elemental1
God1
Horror1
Incarnation1
Knight1
Lizard1
Mercenary1
Minotaur1
Nightmare1
Orc1
Pirate1
Rogue1
Shaman1
Sphinx1
Tiefling1
Vampire1
Villain1
Warlock1
Wizard1
Outlaws4
Party7
Artifact10
Equipment3
Dragon1
Phyrexian1
Instant9
Adventure1
Dragon1
Vampire1
Warlock1
Sorcery8
Enchantment7
Aura1
Nightmare1
Legends23
Historic31
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you controlInfinite creature tokens with haste
Infinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you controlInfinite creature tokens with hasteInfinite combat damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control