COMMANDER · DECK
Takin it to the KALAMAX
2020-04-08
DECK $
$805.59
MYTHIC
3
RARE
50
UNCOMMON
16
COMMON
31
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
7 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
5 cardsInstant
43 cardsLand
29 cardsMONEY CARDS·46 CARDS·$629.55
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Creature
4 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
3 cardsInstant
22 cardsLand
11 cardsCURVE
COLOR
TYPES
Instant45
Land37
Nonbasic26
Basic11
Island8
Mountain8
Forest5
Desert1
Creature8
Human4
Shaman2
Wizard2
Dinosaur1
Dwarf1
Elemental1
Fish1
Horse1
Rogue1
Spirit1
Outlaws1
Party3
Sorcery5
Artifact4
Enchantment4
Fish1
Horse1
Legends2
Historic6
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Infinite Treasure tokensInfinite colored manaInfinite copies of the casted instant or sorceryInfinite magecraft triggersInfinite storm count
Infinite colored manaInfinite magecraft triggersInfinite storm count
Infinite magecraft triggers
Infinite magecraft triggers
Infinite damageInfinite +1/+1 counters on a creature
Infinite magecraft triggers
Infinite damageInfinite +1/+1 counters on a creature
Infinite damageInfinite +1/+1 counters on a creature
Infinite damageInfinite +1/+1 counters on a creature
Infinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers