COMMANDER · DECK
Kraj It All
Bracket 4 · Optimized@Tanthros · 2026-10-08
103 CARDS (LIMIT 100)
DECK $
$620.33
MYTHIC
11
RARE
49
UNCOMMON
18
COMMON
30
COMMAND1 CARD
Creature
1 cardsMAIN102 CARDS
Creature
39 cardsEnchantment
9 cardsArtifact
7 cardsSorcery
5 cardsInstant
9 cardsLand
19 cardsMAYBE5 CARDS
Creature
3 cardsArtifact
1 cardsInstant
1 cardsMONEY CARDS·53 CARDS·$480.09
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Creature
22 cardsEnchantment
8 cardsArtifact
5 cardsSorcery
3 cardsInstant
7 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Experiment Kraj + Ioreth of the Healing House: early two-card combo, with no mana to spend
- Experiment Kraj + Gilder Bairn + Kami of Whispered Hopes: early two-card combo, with no mana to spend
- Experiment Kraj + Devoted Druid + Hardened Scales: early arguably two-card combo, with no mana to spend
- and 11 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 14
- Experiment Kraj + Ioreth of the Healing House — Bracket 4, early two-card combo, with no mana to spend
- Experiment Kraj + Gilder Bairn + Kami of Whispered Hopes — Bracket 4, early two-card combo, with no mana to spend
- Experiment Kraj + Devoted Druid + Hardened Scales — Bracket 3, early arguably two-card combo, with no mana to spend
- Experiment Kraj + Devoted Druid + Branching Evolution — Bracket 3, early arguably two-card combo, with no mana to spend
- Experiment Kraj + Gilder Bairn + Incubation Druid — Bracket 3, early two-card combo, with no mana to spend
- Experiment Kraj + Devoted Druid + Ozolith, the Shattered Spire — Bracket 3, early arguably two-card combo, with no mana to spend
- Experiment Kraj + Gilder Bairn + Fanatic of Rhonas — Bracket 3, early arguably two-card combo, with no mana to spend
- Marvin, Murderous Mimic + Ioreth of the Healing House — Bracket 3, early arguably two-card combo, with no mana to spend
- Incubation Druid + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Experiment Kraj + Devoted Druid + Kami of Whispered Hopes — Bracket 3, early arguably two-card combo, with no mana to spend
- Kami of Whispered Hopes + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Experiment Kraj + Incubation Druid + Simic Ragworm — Bracket 3, early arguably two-card combo, for four mana or less
- Experiment Kraj + Incubation Druid + Horseshoe Crab — Bracket 3, early arguably two-card combo, for four mana or less
- Experiment Kraj + Incubation Druid + Morphling — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature40
Elf7
Human7
Wizard7
Druid6
Mutant6
Merfolk5
Ooze3
Construct2
Elemental2
Phyrexian2
Shaman2
Shapeshifter2
Warrior2
Bird1
Cleric1
Faerie1
Frog1
Hero1
Horror1
Noble1
Ouphe1
Rogue1
Scarecrow1
Snake1
Soldier1
Sphinx1
Toy1
Worm1
Wurm1
Outlaws1
Party11
Land33
Nonbasic17
Basic16
Forest11
Island11
Artifact11
Construct2
Scarecrow1
Toy1
Enchantment9
Aura1
Class1
Instant9
Sorcery5
Legends13
Historic20
LAND PROBABILITY
33 LANDS · 102 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.3%
TURN 671.9%
TURN 786.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS26 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Infinite colored mana
Bracket 4 · early two-card combo, with no mana to spendInfinite mana legendary creatures you control can produceInfinite untap of legendary creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Bracket 3 · early two-card combo, with no mana to spendInfinite proliferate
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite proliferate
Infinite colored manaInfinite mana lands you control can produce
Infinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite +1/+1 counters on creatures you control
Infinite mana lands you control can produce
Infinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinite +1/+1 counters on creatures you control
Infinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite colored mana
Infinite colored mana
Infinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinite proliferate
Infinite colored mana
Infinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite untap of legendary creatures you controlInfinite mana legendary creatures you control can produce
Infinite untap of legendary creatures you controlInfinite mana legendary creatures you control can produce
ADDITIONAL REQUIREMENTS
Card with "The Ring tempts you"