COMMANDER · DECK
Just As Keikaku
Bracket 4 · Optimized2016-01-12
114 CARDS (LIMIT 100)NO COMMANDER
DECK $
$335.85
MYTHIC
7
RARE
40
UNCOMMON
26
COMMON
42
POTENTIAL COMMANDERS4 OPTIONS
Creature
4 cardsMAIN114 CARDS
Planeswalker
1 cardsCreature
35 cardsEnchantment
7 cardsArtifact
15 cardsSorcery
9 cardsInstant
10 cardsLand
14 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·42 CARDS·$249.13
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Planeswalker
1 cardsCreature
11 cardsEnchantment
7 cardsArtifact
10 cardsSorcery
7 cardsInstant
5 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Phenax, God of Deception + Eater of the Dead: early two-card combo, with no mana to spend
- 2 game changers — Brackets 1 and 2 allow none
- Duskmantle Guildmage + Mindcrank: early arguably two-card combo, for four mana or less
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Phenax, God of Deception + Eater of the Dead — Bracket 4, early two-card combo, with no mana to spend
- Duskmantle Guildmage + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic12
Basic25
Island13
Swamp12
Gate1
Creature35
Horror5
Human4
Shapeshifter4
Spirit4
Wall3
Zombie3
Avatar2
Illusion2
Rogue2
Wizard2
Beast1
Crab1
Eldrazi1
Faerie1
Golem1
Kraken1
Leviathan1
Lhurgoyf1
Noble1
Ooze1
Phyrexian1
Vampire1
Outlaws2
Party4
Artifact16
Equipment4
Golem1
Instant10
Sorcery9
Enchantment8
Aura1
Horror1
Planeswalker1
Jace1
Legends6
Historic22
LAND PROBABILITY
37 LANDS · 114 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.1%
TURN 548.9%
TURN 671.5%
TURN 785.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameInfinite millNear-infinite lifeloss
Infinite mill for target opponent
Infinite mill for target opponent
Bracket 4 · early two-card combo, with no mana to spendNear-infinite millNear-infinite self-mill
Infinite millNear-infinite creature tokensNear-infinite ETBNear-infinite untap of all creatures
Exile all creatures opponents controlNear-infinite millNear-infinite self-mill