COMMANDER · DECK
Copy of - Niv-Mizzet
No bracket · Banned2020-07-06
BANNED: 2 CARDS
DECK $
$1,709.70
MYTHIC
8
RARE
41
UNCOMMON
22
COMMON
28
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
10 cardsEnchantment
5 cardsArtifact
15 cardsSorcery
11 cardsInstant
26 cardsLand
21 cardsMONEY CARDS·63 CARDS·$1,358.90
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Planeswalker
2 cardsCreature
10 cardsEnchantment
2 cardsArtifact
8 cardsSorcery
6 cardsInstant
20 cardsLand
15 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 2
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Curiosity + Niv-Mizzet, Parun — Bracket 4, early two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Ophidian Eye — Bracket 4, early two-card combo, with no mana to spend
- Tandem Lookout + Niv-Mizzet, Parun — Bracket 4, early two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Tandem Lookout — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land30
Nonbasic19
Basic11
Island12
Mountain3
Instant26
Artifact16
Horror1
Phyrexian1
Creature11
Human5
Pirate3
Wizard2
Advisor1
Artificer1
Dragon1
Drake1
Goblin1
Horror1
Minotaur1
Ogre1
Phyrexian1
Scout1
Shaman1
Outlaws3
Party2
Sorcery11
Enchantment5
Aura2
Planeswalker2
Dack1
Narset1
Legends7
Historic22
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage