COMMANDER · DECK
Goad - Karazikar
@dave-lo · 2024-04-15
120 CARDS (LIMIT 100)
DECK $
$3,749.29
MYTHIC
22
RARE
65
UNCOMMON
25
COMMON
25
COMMAND1 CARD
Creature
1 cardMAIN119 CARDS
Planeswalker
3 cardsCreature
26 cardsEnchantment
12 cardsArtifact
18 cardsSorcery
10 cardsInstant
8 cardsLand
35 cardsMAYBE17 CARDS
Creature
5 cardsEnchantment
2 cardsArtifact
1 cardSorcery
2 cardsInstant
2 cardsLand
5 cardsMONEY CARDS·95 CARDS·$2,988.28
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Planeswalker
2 cardsCreature
25 cardsEnchantment
9 cardsArtifact
15 cardsSorcery
8 cardsInstant
7 cardsLand
29 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land42
Nonbasic33
Basic9
Mountain10
Swamp9
Desert1
Creature27
Dragon4
Demon3
Rogue3
Elder2
Elemental2
Goblin2
Orc2
Phyrexian2
Praetor2
Tiefling2
Vampire2
Warrior2
Archer1
Barbarian1
Beholder1
Berserker1
Dwarf1
God1
Golem1
Horror1
Human1
Monkey1
Noble1
Pirate1
Robot1
Shaman1
Spirit1
Vehicle1
Outlaws4
Party5
Artifact21
Equipment5
God1
Golem1
Robot1
Vehicle1
Enchantment13
Aura7
Curse2
Sorcery12
Instant10
Planeswalker3
Liliana2
Vraska1
Legends20
Historic35
LAND PROBABILITY
42 LANDS · 119 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.3%
TURN 781.0%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers for all players
- Infinite looting for all players
- Near-infinite magecraft triggers
- Near-infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
11 banned cards
BANNED · 11
CEDH
Not cEDH
- 9 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 38 cards not in the pool
BANNED · 4
NOT IN THE POOL · 38
+ 96 CARDS NOT IN PRECON
+ Aetherflux Reservoir+ Agadeem's Awakening // Agadeem, the Undercrypt+ Ancient Copper Dragon+ Ancient Tomb+ Arena of Glory+ Badlands+ Baleful Mastery+ Birgi, God of Storytelling // Harnfel, Horn of Bounty+ Blasphemous Act+ Blazemire Verge+ Blightstep Pathway // Searstep Pathway+ Blood Artist+ Blood Crypt+ Bloodchief Ascension+ Bloodstained Mire+ Bloodthirsty Blade+ Bolas's Citadel+ Bothersome Quasit+ Canyon Slough+ Castle Locthwain+ Cavern-Hoard Dragon+ Charcoal Diamond+ Command Beacon+ Coronation of Chaos+ Curse of Hospitality+ Curse of Opulence+ Dark Ritual+ Deadly Rollick+ Deflecting Swat+ Demolition Field+ Demonic Tutor+ Dragonskull Summit+ Fabled Passage+ Falkenrath Noble+ Feed the Swarm+ Fell the Profane // Fell Mire+ Fire Diamond+ Frenzied Gorespawn+ Frenzied Saddlebrute+ Geode Rager+ Ghoulish Impetus+ Gix, Yawgmoth Praetor+ Goblin Spymaster+ Goldspan Dragon+ Graven Cairns+ Grenzo, Havoc Raiser+ Haunted Ridge+ Hot Pursuit+ Incriminating Impetus+ Jeska's Will+ Kardur, Doomscourge+ Karlach, Fury of Avernus+ Life of the Party+ Lightning Greaves+ Liliana, Dreadhorde General+ Liquimetal Torque+ Luxury Suite+ Malakir Rebirth // Malakir Mire+ Mana Geyser+ Maze of Ith+ Mox Diamond+ Orcish Bowmasters+ Parasitic Impetus+ Prismatic Vista+ Professional Face-Breaker+ Professor Onyx+ Ragavan, Nimble Pilferer+ Raucous Theater+ Read the Bones+ Reanimate+ Reforge the Soul+ Reliquary Tower+ Scavenger Grounds+ Shatterskull Smashing // Shatterskull, the Hammer Pass+ Sheoldred, the Apocalypse+ Slicer, Hired Muscle // Slicer, High-Speed Antagonist+ Solemn Simulacrum+ Storm-Kiln Artist+ Sulfurous Springs+ Swiftfoot Boots+ Sword of Hearth and Home+ Sword of the Animist+ Takenuma, Abandoned Mire+ The Meathook Massacre+ The One Ring+ The Sound of Drums+ Underworld Breach+ Urborg, Tomb of Yawgmoth+ Valgavoth, Harrower of Souls+ Vampiric Tutor+ Vengeful Ancestor+ Vraska, Betrayal's Sting+ War's Toll+ Wheel of Fortune+ Whip of Erebos+ Withering Torment
- 58 PRECON CARDS NOT IN DECK
- Apex of Power- Bag of Devouring- Bituminous Blast- Bucknard's Everfull Purse- Chaos Channeler- Chaos Wand- Chittering Witch- Commander's Sphere- Commune with Lava- Consuming Vapors- Danse Macabre- Dark-Dweller Oracle- Dead Man's Chest- Death Tyrant- Dire Fleet Daredevil- Disrupt Decorum- Dream Pillager- Ebony Fly- Etali, Primal Storm- Exotic Orchard- Fevered Suspicion- Fiend of the Shadows- Fiendlash- Foreboding Ruins- Gonti, Lord of Luxury- Hellish Rebuke- Hex- Hurl Through Hell- Ignite the Future- Izzet Chemister- Light Up the Stage- Lorcan, Warlock Collector- Loyal Apprentice- Marionette Master- Mind Stone- Mortuary Mire- Ogre Slumlord- Orazca Relic- Phthisis- Piper of the Swarm- Pontiff of Blight- Prosper, Tome-Bound- Rakdos Charm- Reckless Endeavor- Shadowblood Ridge- Share the Spoils- Spinerock Knoll- Tectonic Giant- Terminate- Theater of Horrors- Throes of Chaos- Underdark Rift- Unstable Obelisk- Vandalblast- Warlock Class- Wild-Magic Sorcerer- You Find Some Prisoners- Zhalfirin Void
Comments · 1
- dave-lo2026-10-22Underworld Breach and Wheel of Fortune are not directly infinite, but you can combine with some combination of Dark Ritual, Storm-Kiln Artist, and Birgi to pop off, rip through your whole deck. Eventually get to Sheoldred and win the game right there. One common line... 1R, Underworld Breach (1R) 1B, -3GY, Demonic Tutor from graveyard to fetch Wheel of Fortune (2BR) 2R, Wheel of Fortune (4BRR) 1B, -3GY Demonic Tutor from graveyard to fetch Dark Ritual (5BBRR) B, Dark Ritual (5BBBRR, BBB in pool) B, -3GY Dark Ritual from graveyard (5BBBRR, BBBBB in pool) Even better if you have Vampiric Tutor and Bolas' Citadel.
