MetaMox
COMMANDER · DECK

Sydri, galvanic genius

Bracket 4 · Optimized
2020-07-12
Sydri, Galvanic Genius
DECK $
$462.71
MYTHIC
14
RARE
48
UNCOMMON
37
COMMON
40
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

3 cards

Creature

17 cards

Enchantment

5 cards

Artifact

25 cards

Sorcery

7 cards

Instant

7 cards

Land

23 cards
MONEY CARDS·61 CARDS·$344.40
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Planeswalker

5 cards

Creature

15 cards

Enchantment

1 cards

Artifact

21 cards

Sorcery

4 cards

Instant

7 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • 2 extra-turn cards — chaining turns is Bracket 4
  • Sydri, Galvanic Genius + Aetherflux Reservoir: early two-card combo, for four mana or less
  • Thopter Assembly + Time Sieve: infinite extra turns
  • Aetherflux Reservoir + Myr Welder: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
COMBOS · 4
CURVE
105110217316445106+
COLOR
W: 12 pipsU: 32 pipsB: 11 pipsC: 168 pips
TYPES
Artifact37
Artificer2
Construct2
Bird1
Equipment1
Golem1
Human1
Phyrexian1
Shapeshifter1
Sphinx1
Thopter1
Vedalken1
Land36
Nonbasic21
Basic15
Island7
Plains5
Swamp5
Golem1
Creature18
Human7
Artificer6
Wizard3
Construct2
Vedalken2
Bird1
Faerie1
Golem1
Merfolk1
Phyrexian1
Pirate1
Shapeshifter1
Sphinx1
Thopter1
Warlock1
Outlaws2
Party3
Instant7
Sorcery7
Enchantment5
Saga3
Planeswalker3
Teferi1
Tezzeret1
Ugin1
Legends12
Historic50
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 4 · early two-card combo, for four mana or lessInfinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Infinite death triggersInfinite creature ETBInfinite creature LTB
Bracket 4 · infinite extra turnsInfinite turnsLock
Group
Color
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