COMMANDER · DECK
Come To Firemind
ONLY 99 CARDSNO COMMANDER
DECK $
$290.72
MYTHIC
10
RARE
34
UNCOMMON
15
COMMON
41
MAIN99 CARDS
Planeswalker
4 cardsCreature
18 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
12 cardsInstant
10 cardsLand
14 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·36 CARDS·$219.66
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Planeswalker
2 cardsCreature
7 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
5 cardsInstant
5 cardsLand
4 cardsCURVE
COLOR
TYPES
Land40
Nonbasic12
Basic28
Island16
Mountain14
Gate1
Creature18
Wizard6
Avatar2
Horror2
Phyrexian2
Sphinx2
Beast1
Devil1
Dragon1
Elemental1
Giant1
Goblin1
Human1
Leviathan1
Minotaur1
Sorcerer1
Spirit1
Weird1
Wurm1
Party6
Artifact12
Book2
Phyrexian2
Equipment1
Horror1
Minotaur1
Sorcerer1
Wizard1
Wurm1
Sorcery12
Instant10
Enchantment6
Aura2
Planeswalker4
Jace2
Ral1
Tamiyo1
Legends7
Historic19
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite turnsLock