MetaMox
COMMANDER · DECK

Angle discard mine

Bracket 3 · Upgraded
@appapeexx · 2025-02-19
Toluz, Clever Conductor
158 CARDS (LIMIT 100)
DECK $
$192.57
MYTHIC
11
RARE
48
UNCOMMON
44
COMMON
55
COMMAND1 CARD

Creature

1 cards
MAIN157 CARDS

Planeswalker

2 cards

Creature

51 cards
NAMECOSTPRICE

Enchantment

16 cards

Artifact

27 cards

Sorcery

9 cards

Instant

14 cards

Land

4 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Shorikai, Genesis Engine + Intruder Alarm: early arguably two-card combo, with no mana to spend
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 1
CURVE
0012135228323414556+
COLOR
W: 17 pipsU: 54 pipsB: 58 pipsC: 231 pips
TYPES
Creature53
Human13
Rogue9
Wizard8
Phyrexian6
Zombie5
Horror3
Merfolk3
Avatar2
Cleric2
Construct2
Demon2
Faerie2
Pirate2
Shapeshifter2
Vedalken2
Villain2
Warrior2
Adventure1
Angel1
Artificer1
Bat1
Cat1
Crab1
Fish1
Fox1
Goblin1
God1
Halfling1
Imp1
Insect1
Knight1
Kor1
Lhurgoyf1
Masticore1
Minion1
Monk1
Mount1
Ninja1
Otter1
Ox1
Rat1
Saga1
Scout1
Siren1
Sphinx1
Spirit1
Troll1
Vampire1
Changeling1
Outlaws11
Party21
Land40
Nonbasic5
Basic35
Island35
Book1
Cave1
Vehicle1
Artifact35
Vehicle4
Equipment3
Phyrexian3
Construct2
Angel1
Artificer1
Book1
Cave1
Crab1
Masticore1
Vedalken1
Enchantment17
Saga2
Avatar1
Fox1
Horror1
Monk1
Plan1
Instant14
Sorcery10
Adventure1
Halfling1
Rogue1
Planeswalker2
Kaya1
Teferi1
Legends23
Historic54
LAND PROBABILITY
38 LANDS · 157 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 434.1%
TURN 566.8%
TURN 686.0%
TURN 794.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Infinite ETBInfinite LTBInfinite charge counters on a permanentInfinite death triggersInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite self-discard triggersNear-infinite creature ETBInfinite draw triggersNear-infinite creature tokensNear-infinite card drawNear-infinite untap of all creaturesNear-infinite looting
Group
Color
View