COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
26 cardsEnchantment
3 cardsArtifact
12 cardsSorcery
11 cardsInstant
12 cardsLand
3 cardsMONEY CARDS·34 CARDS·$109.51
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Creature
14 cardsEnchantment
2 cardsArtifact
6 cardsSorcery
5 cardsInstant
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Tidespout Tyrant + Sol Ring: early arguably two-card combo, for four mana or less
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Tidespout Tyrant + Sol Ring — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic1
Basic34
Island18
Swamp16
Creature27
Shapeshifter8
Demon4
Phyrexian3
Human2
Illusion2
Kraken2
Myr2
Spirit2
Aura1
Avatar1
Cleric1
Construct1
Djinn1
Dog1
Knight1
Minion1
Rogue1
Vampire1
Wurm1
Outlaws1
Party2
Artifact16
Myr2
Construct1
Phyrexian1
Shapeshifter1
Instant12
Sorcery11
Enchantment5
Aura2
Demon1
Spirit1
Legends6
Historic21
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Infinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite storm count