COMMANDER · DECK
@LordeChromius · 2025-04-08
DECK $
$257.17
MYTHIC
14
RARE
25
UNCOMMON
21
COMMON
40
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
15 cardsEnchantment
5 cardsArtifact
3 cardsSorcery
23 cardsInstant
16 cardsLand
16 cardsMONEY CARDS·46 CARDS·$191.51
Sign in to save your threshold.
Planeswalker
1 cardsCreature
10 cardsEnchantment
4 cardsArtifact
2 cardsSorcery
13 cardsInstant
10 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 2 extra-turn cards — chaining turns is Bracket 4
- 2 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS · 0
None that set the bracket
CURVE
COLOR
TYPES
Land35
Nonbasic14
Basic21
Mountain12
Island11
Sorcery23
Creature16
Wizard8
Human6
Shaman4
Elemental2
Goblin2
Archer1
Dragon1
Dwarf1
Efreet1
Elder1
Otter1
Ral1
Wall1
Party8
Instant16
Arcane1
Enchantment6
Artifact4
Planeswalker3
Ral3
Human1
Wizard1
Legends9
Historic13
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite untap of lands you control
Near-infinite blue manaNear-infinite draw triggersNear-infinite lootingNear-infinite magecraft triggersNear-infinite millNear-infinite self-discard triggersNear-infinite self-millNear-infinite storm count