COMMANDER · DECK
Najeela/MassTableHate
Bracket 4 · Optimized2020-06-02
119 CARDS (LIMIT 100)
DECK $
$766.82
MYTHIC
13
RARE
57
UNCOMMON
23
COMMON
26
COMMAND1 CARD
Creature
1 cardsMAIN118 CARDS
Creature
26 cardsEnchantment
20 cardsArtifact
18 cardsSorcery
6 cardsInstant
11 cardsLand
26 cardsMONEY CARDS·66 CARDS·$599.13
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Creature
16 cardsEnchantment
17 cardsArtifact
16 cardsSorcery
2 cardsInstant
10 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Najeela, the Blade-Blossom + Nature's Will: early two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + Bear Umbra: early two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + Druids' Repository: early two-card combo, with no mana to spend
- 3 game changers — Brackets 1 and 2 allow none
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Najeela, the Blade-Blossom + Nature's Will — Bracket 4, early two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + Bear Umbra — Bracket 4, early two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + Druids' Repository — Bracket 4, early two-card combo, with no mana to spend
- Breath of Fury + Hammer of Purphoros + Najeela, the Blade-Blossom — Bracket 3, early arguably two-card combo, with no mana to spend
- Combat Celebrant + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Breath of Fury + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic21
Basic16
Mountain5
Plains5
Forest2
Island2
Swamp2
Creature27
Warrior21
Human10
Elf4
God3
Azra1
Bird1
Cat1
Construct1
Dryad1
Minotaur1
Nymph1
Ogre1
Orc1
Phyrexian1
Shapeshifter1
Vampire1
Zombie1
Party21
Enchantment26
Aura4
God2
Dryad1
Nymph1
Artifact20
Equipment3
Construct1
Shapeshifter1
Instant11
Sorcery6
Legends19
Historic32
LAND PROBABILITY
37 LANDS · 118 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.6%
TURN 551.3%
TURN 673.7%
TURN 787.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite combat phasesInfinite creature ETBInfinite lifegainInfinite lifegain triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite death triggersInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control