COMMANDER · DECK
Copy of - Kinnan Elves
Bracket 4 · Optimized2020-06-21
DECK $
$408.59
MYTHIC
7
RARE
27
UNCOMMON
18
COMMON
48
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
3 cardsCreature
33 cardsEnchantment
3 cardsArtifact
9 cardsSorcery
3 cardsInstant
4 cardsLand
11 cardsMONEY CARDS·36 CARDS·$308.34
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Planeswalker
1 cardsCreature
18 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
1 cardsInstant
4 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kinnan, Bonder Prodigy + Basalt Monolith: early two-card combo, with no mana to spend
- Basalt Monolith + Nyxbloom Ancient: early two-card combo, with no mana to spend
- 2 game changers — Brackets 1 and 2 allow none
- Kinnan, Bonder Prodigy + Incubation Druid + Umbral Mantle: early arguably two-card combo, with no mana to spend
- and 8 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 11
- Kinnan, Bonder Prodigy + Basalt Monolith — Bracket 4, early two-card combo, with no mana to spend
- Basalt Monolith + Nyxbloom Ancient — Bracket 4, early two-card combo, with no mana to spend
- Kinnan, Bonder Prodigy + Incubation Druid + Umbral Mantle — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Wirewood Channeler — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Incubation Druid — Bracket 3, early two-card combo, with no mana to spend
- Intruder Alarm + Imperious Perfect — Bracket 3, early arguably two-card combo, for four mana or less
- Umbral Mantle + Marwyn, the Nurturer — Bracket 3, early arguably two-card combo, for four mana or less
- Umbral Mantle + Selvala, Heart of the Wilds — Bracket 3, early arguably two-card combo, for four mana or less
- Umbral Mantle + Llanowar Tribe — Bracket 2, arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land44
Nonbasic9
Basic35
Forest21
Island14
Creature34
Elf25
Druid17
Shaman4
Warrior3
Eldrazi2
Bird1
Boar1
Elemental1
Elephant1
Human1
Merfolk1
Scout1
Snake1
Spirit1
Party3
Artifact9
Equipment1
Enchantment4
Elemental1
Instant4
Planeswalker3
Freyalise1
Kiora1
Nissa1
Sorcery3
Legends11
Historic19
LAND PROBABILITY
44 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 48.9%
TURN 525.6%
TURN 644.8%
TURN 762.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite creature tokensInfinite ETBInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinitely large creature until end of turnInfinite green manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite +1/+1 counters on creatures you control
Infinitely large creature until end of turnInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite +1/+1 counters on creatures you control
Infinitely large creature until end of turnInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinitely large creature until end of turnPut most creature cards from your library onto the battlefieldInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, with no mana to spendInfinitely large creature until end of turn
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early two-card combo, with no mana to spendInfinitely large creature until end of turn