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COMMANDER · DECK

Sheoldred phyrexians

Bracket 4 · Optimized
@hightide · 2025-02-22
DECK $
$330.97
MYTHIC
4
RARE
25
UNCOMMON
16
COMMON
55
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

3 cards

Creature

21 cards

Enchantment

4 cards

Artifact

10 cards

Sorcery

19 cards

Instant

7 cards

Land

3 cards
MONEY CARDS·14 CARDS·$240.95
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BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Sheoldred, the Apocalypse + Lich's Mastery: early two-card combo, with no mana to spend
  • 1 game changer — Brackets 1 and 2 allow none
  • Sheoldred, the Apocalypse + Greed + Skirge Familiar: arguably two-card combo, for four mana or less
  • Psychosis Crawler + Peer into the Abyss: late two-card combo, for eight mana or less
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
207114216354105106+
COLOR
B: 77 pipsC: 142 pips
TYPES
Land35
Nonbasic2
Basic33
Swamp33
Sphere1
Creature22
Phyrexian6
Horror4
Vampire4
Human3
Wizard2
Zombie2
Avatar1
Citizen1
Cleric1
Construct1
Demon1
Elk1
Fox1
Golem1
Halfling1
Imp1
Knight1
Praetor1
Scorpion1
Spirit1
Party3
Sorcery19
Lesson1
Artifact15
Phyrexian2
Book1
Construct1
Elk1
Fox1
Golem1
Horror1
Instant7
Enchantment4
Aura1
Planeswalker3
Nixilis2
Sorin1
Legends10
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Bracket 2 · arguably two-card combo, for four mana or lessInfinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite lifegain triggers
Target opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Target player loses the game
Group
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