COMMANDER · DECK
Mono Black Maralen
Bracket 4 · Optimized2020-06-18
DECK $
$2,225.68
MYTHIC
10
RARE
42
UNCOMMON
14
COMMON
34
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
17 cardsEnchantment
8 cardsArtifact
15 cardsSorcery
16 cardsInstant
5 cardsLand
12 cardsMONEY CARDS·62 CARDS·$1,766.97
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Planeswalker
1 cardCreature
15 cardsEnchantment
8 cardsArtifact
14 cardsSorcery
12 cardsInstant
2 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Mephidross Vampire + Walking Ballista: locks the table
- Mephidross Vampire + Triskelion: locks the table
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
- Mephidross Vampire + Walking Ballista — Bracket 3, locks the table
- Mephidross Vampire + Triskelion — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
9 banned cards
BANNED · 9
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 28 cards not in the pool
BANNED · 3
NOT IN THE POOL · 28
CURVE
COLOR
TYPES
Land37
Nonbasic11
Basic26
Swamp26
Artifact19
Equipment4
Construct2
Phyrexian1
Snake1
Wurm1
Creature18
Vampire3
Wizard3
Construct2
Elf2
Human2
Phyrexian2
Wurm2
Ally1
Cleric1
Demon1
Faerie1
Noble1
Plant1
Rogue1
Shade1
Snake1
Spirit1
Trilobite1
Zombie1
Outlaws1
Party5
Sorcery16
Enchantment9
Aura1
Faerie1
Instant5
Planeswalker1
Liliana1
Legends11
Historic27
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite death triggersInfinite creature ETBInfinite creature LTB
Infinite damageInfinite death triggersInfinite creature ETBInfinite creature LTB
Infinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-millPut all creature cards from each opponent's graveyard onto the battlefield under your control
Infinite card drawInfinite draw triggersNear-infinite colorless mana that can only be spent to activate abilitiesNear-infinite death triggersNear-infinite ETBNear-infinite LTB
Infinite colorless mana that can only be spent to activate abilitiesInfinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlDestroy any number of creatures opponents controlInfinite damage to creaturesLock
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlDestroy any number of creatures opponents controlInfinite damage to creaturesLock
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Near-infinite lifeloss for target opponent
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