MetaMox
COMMANDER · DECK

Kinnan, the Degenerate

Bracket 4 · Optimized
2020-04-10
Kinnan, Bonder Prodigy
101 CARDS (LIMIT 100)BANNED: 1 CARDSINGLETON: 1 CARD
DECK $
$2,075.34
MYTHIC
15
RARE
38
UNCOMMON
23
COMMON
34
COMMAND1 CARD

Creature

1 cards
MAIN100 CARDS

Creature

26 cards

Enchantment

3 cards

Artifact

16 cards

Sorcery

7 cards

Instant

18 cards

Land

20 cards
MAYBE9 CARDS

Creature

2 cards

Artifact

4 cards

Sorcery

2 cards

Instant

1 cards
MONEY CARDS·68 CARDS·$1,642.87
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Creature

20 cards

Enchantment

3 cards

Artifact

9 cards

Sorcery

4 cards

Instant

17 cards

Land

15 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 6 game changers — Bracket 3 allows 3
  • Kinnan, Bonder Prodigy + Birds of Paradise + Freed from the Real: early two-card combo, with no mana to spend
  • Kinnan, Bonder Prodigy + Basalt Monolith: early two-card combo, with no mana to spend
  • Pemmin's Aura + Gyre Engineer: early arguably two-card combo, with no mana to spend
  • and 11 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 14
CURVE
50161222203140576+
COLOR
U: 52 pipsG: 27 pipsC: 101 pips
TYPES
Land29
Nonbasic18
Basic11
Forest9
Island9
Creature28
Druid9
Elf8
Wizard6
Human5
Phyrexian3
Merfolk2
Artificer1
Beast1
Bird1
Construct1
Dinosaur1
Drake1
Elder1
Faerie1
Golem1
Plant1
Praetor1
Serpent1
Sphinx1
Vedalken1
Wurm1
Party6
Artifact19
Phyrexian2
Construct1
Golem1
Wurm1
Instant18
Sorcery7
Enchantment3
Aura2
Legends10
Historic27
LAND PROBABILITY
29 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 426.3%
TURN 556.9%
TURN 678.7%
TURN 790.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite green manaPut most creature cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Group
Color
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