MetaMox
COMMANDER · DECK

Emiel

Bracket 4 · Optimized
2020-07-03
Emiel the Blessed
DECK $
$557.00
MYTHIC
16
RARE
61
UNCOMMON
32
COMMON
39
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

38 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

9 cards

Sorcery

6 cards

Instant

3 cards

Land

12 cards
MAYBE48 CARDS

Planeswalker

1 cards

Creature

24 cards

Enchantment

6 cards

Artifact

7 cards

Sorcery

6 cards

Instant

4 cards
MONEY CARDS·56 CARDS·$421.50
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Planeswalker

1 cards

Creature

19 cards

Enchantment

9 cards

Artifact

12 cards

Sorcery

7 cards

Instant

7 cards

Land

1 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Village Bell-Ringer + Emiel the Blessed: early two-card combo, with no mana to spend
  • 1 game changer — Brackets 1 and 2 allow none
  • Village Bell-Ringer + Temur Sabertooth: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
0021921831649586+
COLOR
W: 29 pipsG: 50 pipsC: 160 pips
TYPES
Creature39
Human11
Elf9
Druid7
Shaman5
Elemental3
Unicorn3
Angel2
Knight2
Scout2
Soldier2
Treefolk2
Ally1
Boar1
Cleric1
Drone1
Dryad1
Eldrazi1
Giant1
Golem1
Insect1
Noble1
Ooze1
Ranger1
Rhino1
Spirit1
Wall1
Warrior1
Wizard1
Party3
Land37
Nonbasic10
Basic27
Forest14
Plains13
Artifact11
Equipment1
Golem1
Wall1
Enchantment6
Sorcery6
Instant3
Legends4
Historic14
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite creature ETBInfinite creature LTBInfinite +1/+1 counters on most creatures you controlInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite colorless manaInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite recursion of creature cards with power 2 or less
Bracket 4 · early two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite colorless mana
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Infinite creature ETBInfinite creature LTBInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Group
Color
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