COMMANDER · DECK
Karlach
Bracket 3 · Upgraded@Anonymous · 2025-03-15
DECK $
$197.69
MYTHIC
7
RARE
31
UNCOMMON
26
COMMON
36
COMMAND2 CARDS
Creature
1 cardsEnchantment
1 cardsMAIN98 CARDS
Planeswalker
1 cardsCreature
23 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
10 cardsInstant
14 cardsLand
12 cardsMONEY CARDS·38 CARDS·$143.30
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Planeswalker
1 cardsCreature
14 cardsEnchantment
2 cardsArtifact
6 cardsSorcery
7 cardsInstant
6 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Delina, Wild Mage + Port Razer: early arguably two-card combo, with no mana to spend
- Neheb, the Eternal + Aggravated Assault: early arguably two-card combo, with no mana to spend
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
- Delina, Wild Mage + Port Razer — Bracket 3, early arguably two-card combo, with no mana to spend
- Neheb, the Eternal + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic10
Basic26
Mountain16
Island10
Creature24
Pirate3
Equipment2
Horror2
Human2
Lizard2
Rogue2
Siren2
Tiefling2
Warrior2
Artificer1
Barbarian1
Bird1
Dragon1
Elemental1
Elf1
Goblin1
Golem1
Illusion1
Incarnation1
Knight1
Merfolk1
Minotaur1
Orc1
Peasant1
Phyrexian1
Praetor1
Rabbit1
Samurai1
Shaman1
Spirit1
Vampire1
Wizard1
Zombie1
Outlaws5
Party5
Instant15
Adventure1
Equipment1
Artifact12
Equipment8
Adventure1
Golem1
Lizard1
Rabbit1
Sorcery10
Enchantment8
Aura2
Background2
Horror1
Planeswalker1
Jeska1
Legends13
Historic24
LAND PROBABILITY
36 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.9%
TURN 540.0%
TURN 662.4%
TURN 778.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control