COMMANDER · DECK
zacama companion
Bracket 4 · Optimized2020-04-16
101 CARDS (LIMIT 100)
DECK $
$282.21
MYTHIC
3
RARE
37
UNCOMMON
24
COMMON
38
COMMAND2 CARDS
Creature
2 cardsMAIN99 CARDS
Creature
11 cardsEnchantment
4 cardsArtifact
17 cardsSorcery
13 cardsInstant
9 cardsLand
28 cardsMAYBE1 CARD
Instant
1 cardsMONEY CARDS·41 CARDS·$207.05
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Creature
8 cardsEnchantment
2 cardsArtifact
10 cardsSorcery
7 cardsInstant
6 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Zacama, Primal Calamity + Temur Sabertooth: early two-card combo, with no mana to spend
- Zirda, the Dawnwaker + Basalt Monolith: early two-card combo, with no mana to spend
- Zacama, Primal Calamity + Sanctum of Eternity: early two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Zacama, Primal Calamity + Temur Sabertooth — Bracket 4, early two-card combo, with no mana to spend
- Zirda, the Dawnwaker + Basalt Monolith — Bracket 4, early two-card combo, with no mana to spend
- Zacama, Primal Calamity + Sanctum of Eternity — Bracket 4, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land45
Nonbasic25
Basic20
Forest10
Mountain10
Plains10
Artifact19
Equipment5
Book1
Elk1
Creature13
Human3
Dinosaur2
Shaman2
Ally1
Angel1
Artificer1
Cat1
Druid1
Elder1
Elemental1
Elf1
Elk1
Fox1
God1
Incarnation1
Snake1
Sorcery13
Arcane1
Instant9
Enchantment5
God1
Legends8
Historic26
LAND PROBABILITY
45 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 48.2%
TURN 524.0%
TURN 642.5%
TURN 759.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite damage to creaturesInfinite enchantment destructionInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite damage to creaturesInfinite enchantment destructionInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana