COMMANDER · DECK
How To Lose Friends
@Broodicus · 2012-09-22
ONLY 99 CARDSNO COMMANDER
DECK $
$545.95
MYTHIC
3
RARE
54
UNCOMMON
15
COMMON
26
MAIN99 CARDS
Enchantment
29 cardsArtifact
14 cardsSorcery
12 cardsInstant
9 cardsLand
22 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·51 CARDS·$423.82
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Creature
1 cardsEnchantment
17 cardsArtifact
9 cardsSorcery
11 cardsInstant
3 cardsLand
10 cardsCURVE
COLOR
TYPES
Land35
Nonbasic19
Basic16
Island7
Plains7
Mountain6
Enchantment29
Aura4
Curse1
Artifact14
Sorcery12
Instant9
Legends1
Historic15
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Each opponent with 20 or more life loses the game
Win the game at the beginning of your next upkeep
Exile all spells target opponent casts from their handTarget opponent can only cast one spell per turnLock