COMMANDER · DECK
Thassa - EDH
No bracket · Banned2020-06-18
BANNED: 1 CARD
DECK $
$739.47
MYTHIC
16
RARE
30
UNCOMMON
18
COMMON
36
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
11 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
13 cardsInstant
23 cardsLand
7 cardsMONEY CARDS·48 CARDS·$583.06
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Planeswalker
2 cardsCreature
6 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
10 cardsInstant
14 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 12
COMBOS · 15
- Thassa, Deep-Dwelling + Archaeomancer + Capture of Jingzhou — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Mnemonic Wall + Capture of Jingzhou — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Archaeomancer + Temporal Manipulation — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Mnemonic Wall + Temporal Manipulation — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Archaeomancer + Walk the Aeons — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Archaeomancer + Time Warp — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Mnemonic Wall + Walk the Aeons — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Mnemonic Wall + Time Warp — Bracket 4, infinite extra turns
- Mystic Sanctuary + Capsize + Capture of Jingzhou — Bracket 4, infinite extra turns
- Mystic Sanctuary + Capsize + Temporal Manipulation — Bracket 4, infinite extra turns
- Mystic Sanctuary + Capsize + Walk the Aeons — Bracket 4, infinite extra turns
- Mystic Sanctuary + Capsize + Time Warp — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Archaeomancer + Time Stretch — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Mnemonic Wall + Time Stretch — Bracket 4, infinite extra turns
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic6
Basic29
Island30
Instant23
Sorcery13
Creature12
Human5
Wizard4
Golem2
Construct1
Drake1
God1
Rogue1
Spirit1
Wall1
Outlaws1
Party5
Artifact11
Golem2
Construct1
Enchantment8
God1
Planeswalker2
Narset1
Ugin1
Legends5
Historic16
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce