COMMAND1 CARD
Planeswalker
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
35 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
9 cardsInstant
6 cardsLand
12 cardsMONEY CARDS·56 CARDS·$559.70
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Planeswalker
2 cardsCreature
19 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
7 cardsInstant
5 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Staff of Domination + Priest of Titania: early arguably two-card combo, with no mana to spend
- Umbral Mantle + Priest of Titania: early arguably two-card combo, with no mana to spend
- Staff of Domination + Wirewood Channeler: early arguably two-card combo, with no mana to spend
- and 7 more combos that bear on the bracket, listed below
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
- Staff of Domination + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Wirewood Channeler — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Wirewood Channeler — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Marwyn, the Nurturer — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Karametra's Acolyte — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Marwyn, the Nurturer — Bracket 3, early arguably two-card combo, for four mana or less
- Umbral Mantle + Llanowar Tribe — Bracket 2, arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature35
Elf24
Druid23
Human4
Shaman3
Elemental2
Scout2
Beast1
Centaur1
Insect1
Ranger1
Satyr1
Spirit1
Land35
Nonbasic11
Basic24
Forest24
Sorcery9
Arcane1
Enchantment8
Aura1
Artifact6
Equipment2
Instant6
Planeswalker2
Freyalise1
Garruk1
Legends9
Historic15
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite mana lands you control can produce
Infinite mana lands you control can produceInfinite untap of lands you control
Bracket 2 · arguably two-card combo, with no mana to spendInfinitely large creature until end of turn
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
+ 59 CARDS NOT IN PRECON
+ Arbor Elf+ Argothian Elder+ Beast Whisperer+ Beast Within+ Boreal Druid+ Castle Garenbrig+ Cavern of Souls+ Copperhorn Scout+ Craterhoof Behemoth+ Crop Rotation+ Devoted Druid+ Doubling Season+ Elvish Harbinger+ Eternal Witness+ Fauna Shaman+ Fierce Empath+ Fyndhorn Elves+ Gaea's Cradle+ Garruk Wildspeaker+ Gilt-Leaf Archdruid+ Green Sun's Zenith+ Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun+ Guardian Project+ Harvest Season+ Helix Pinnacle+ Herald's Horn+ Heritage Druid+ Heroic Intervention+ Kamahl, Fist of Krosa+ Karametra's Acolyte+ Kodama's Reach+ Krosan Grip+ Krosan Restorer+ Leaf Gilder+ Llanowar Tribe+ Lotus Field+ Marwyn, the Nurturer+ Natural Order+ Nykthos, Shrine to Nyx+ Parallel Lives+ Quirion Ranger+ Rampant Growth+ Regal Force+ Reliquary Tower+ Seton, Krosan Protector+ Shamanic Revelation+ Staff of Domination+ Strip Mine+ Sylvan Library+ Triumph of the Hordes+ Umbral Mantle+ Voyaging Satyr+ Wasteland+ Wirewood Channeler+ Wirewood Lodge+ Wirewood Symbiote+ Worldly Tutor+ Yavimaya Hollow+ Zendikar Resurgent
- 58 PRECON CARDS NOT IN DECK
- Assault Suit- Beastmaster Ascension- Collective Unconscious- Commander's Sphere- Creeperhulk- Crystal Vein- Desert Twister- Drove of Elves- Elvish Skysweeper- Essence Warden- Evolving Wilds- Ezuri, Renegade Leader- Fresh Meat- Gargoyle Castle- Ghost Quarter- Grave Sifter- Grim Flowering- Haunted Fengraf- Havenwood Battleground- Hunting Triad- Immaculate Magistrate- Imperious Perfect- Joraga Warcaller- Jungle Basin- Lifeblood Hydra- Loreseeker's Stone- Lys Alana Huntmaster- Masked Admirers- Moss Diamond- Myriad Landscape- Oran-Rief, the Vastwood- Overwhelming Stampede- Predator, Flagship- Rampaging Baloths- Reclamation Sage- Seer's Sundial- Siege Behemoth- Silklash Spider- Slippery Karst- Swiftfoot Boots- Sylvan Offering- Sylvan Ranger- Sylvan Safekeeper- Terastodon- Terramorphic Expanse- Thornweald Archer- Thunderfoot Baloth- Timberwatch Elf- Titania, Protector of Argoth- Titania's Chosen- Tornado Elemental- Tranquil Thicket- Wave of Vitriol- Wellwisher- Whirlwind- Wolfbriar Elemental- Wolfcaller's Howl- Wren's Run Packmaster