COMMANDER · DECK
Inalla, Archmage Ritualist
Bracket 4 · Optimized2020-05-26
DECK $
$461.65
MYTHIC
10
RARE
37
UNCOMMON
18
COMMON
35
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
35 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
4 cardsInstant
14 cardsLand
20 cardsMONEY CARDS·44 CARDS·$355.20
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Creature
12 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
4 cardsInstant
7 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Dualcaster Mage + Ghostly Flicker: two-card combo, for six mana or less, pieces included
- Naru Meha, Master Wizard + Ghostly Flicker: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Dualcaster Mage + Ghostly Flicker — Bracket 3, two-card combo, for six mana or less, pieces included
- Naru Meha, Master Wizard + Ghostly Flicker — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards, commander banned as a commander
BANNED · 2
BANNED AS A COMMANDER · 1
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 29 cards not in the pool
BANNED · 1
NOT IN THE POOL · 29
CURVE
COLOR
TYPES
Creature36
Wizard35
Human19
Merfolk6
Faerie3
Elemental1
Giant1
God1
Orc1
Pirate1
Snake1
Vampire1
Vedalken1
Outlaws1
Party35
Land35
Nonbasic17
Basic18
Island11
Mountain7
Swamp7
Instant14
Artifact7
Enchantment5
God1
Sorcery4
Legends12
Historic19
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite artifact ETBInfinite artifact LTBInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produceInfinite blinking of artifactsInfinite blinking of landsInfinite blinking
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite artifact ETBInfinite artifact LTBInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produceInfinite blinking of artifactsInfinite blinking of landsInfinite blinking
+ 55 CARDS NOT IN PRECON
+ Ashnod's Altar+ Augur of Bolas+ Beguiler of Wills+ Blood Crypt+ Brainstorm+ Champion of Wits+ Cloudkin Seer+ Conjurer's Closet+ Counterspell+ Cyclonic Rift+ Demonic Tutor+ Dimir Signet+ Dire Fleet Ravager+ Disciple of Bolas+ Dragonskull Summit+ Drowned Catacomb+ Dualcaster Mage+ Ghostly Flicker+ Izzet Signet+ Kindred Discovery+ Luxury Suite+ Master of Waves+ Mirror March+ Molten Echoes+ Morphic Pool+ Mystic Sanctuary+ Mystical Tutor+ Naban, Dean of Iteration+ Naru Meha, Master Wizard+ Panharmonicon+ Ponder+ Pondering Mage+ Rakdos Signet+ Rhystic Study+ Riptide Laboratory+ Riverwise Augur+ Sage of Fables+ Sower of Temptation+ Spellseeker+ Steam Vents+ Stonybrook Banneret+ Sulfur Falls+ Teferi, Mage of Zhalfir+ Temple of Deceit+ Temple of Epiphany+ Temple of Malice+ Thassa, Deep-Dwelling+ Unclaimed Territory+ Vandalblast+ Vedalken Aethermage+ Vendilion Clique+ Venser, Shaper Savant+ Watcher for Tomorrow+ Watery Grave+ Wizard's Retort
- 53 PRECON CARDS NOT IN DECK
- Apprentice Necromancer- Body Double- Cauldron Dance- Clone Legion- Comet Storm- Commander's Sphere- Corpse Augur- Curse of Disturbance- Curse of Opulence- Curse of Verbosity- Darksteel Ingot- Decree of Pain- Dimir Aqueduct- Dismal Backwater- Etherium-Horn Sorcerer- Evolving Wilds- Exotic Orchard- Fellwar Stone- Grixis Panorama- Havengul Lich- Into the Roil- Izzet Boilerworks- Izzet Chemister- Izzet Chronarch- Jwar Isle Refuge- Magus of the Abyss- Magus of the Mind- Mairsil, the Pretender- Mercurial Chemister- Mirror of the Forebears- Mystifying Maze- Necromantic Selection- Nevinyrral's Disk- Nin, the Pain Artist- Niv-Mizzet, the Firemind- Nivix Guildmage- Opportunity- Polymorphist's Jest- Rakdos Carnarium- Serendib Sorcerer- Shadowmage Infiltrator- Shifting Shadow- Spelltwine- Swiftwater Cliffs- Taigam, Sidisi's Hand- Temple of the False God- Terramorphic Expanse- Unstable Obelisk- Vindictive Lich- Vivid Crag- Vivid Creek- Vivid Marsh- Worn Powerstone
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