COMMANDER · DECK
gruul lands
Bracket 3 · Upgraded2020-06-12
109 CARDS (LIMIT 100)
DECK $
$313.29
MYTHIC
13
RARE
56
UNCOMMON
20
COMMON
20
COMMAND1 CARD
Creature
1 cardsMAIN108 CARDS
Planeswalker
5 cardsCreature
25 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
25 cardsInstant
6 cardsLand
34 cardsMONEY CARDS·55 CARDS·$235.02
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Planeswalker
4 cardsCreature
9 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
14 cardsInstant
5 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Glacial Chasm + Mina and Denn, Wildborn + Ramunap Excavator: locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Ramunap Excavator: locks the table
- Glacial Chasm + Ramunap Excavator + Wayward Swordtooth: locks the table
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Glacial Chasm + Mina and Denn, Wildborn + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Wayward Swordtooth — Bracket 3, locks the table
- Azusa, Lost but Seeking + Glacial Chasm + Life from the Loam — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land34
Nonbasic32
Basic2
Forest4
Mountain4
Gate1
Creature26
Elemental9
Elf3
Human3
Shaman3
Beast2
Scout2
Snake2
Ally1
Centaur1
Cleric1
Dinosaur1
Dragon1
Elk1
Golem1
Hydra1
Insect1
Knight1
Monk1
Party1
Sorcery25
Arcane1
Enchantment9
Centaur1
Elemental1
Artifact8
Equipment4
Elk1
Golem1
Instant6
Planeswalker5
Nissa3
Vivien1
Xenagos1
Legends10
Historic16
LAND PROBABILITY
34 LANDS · 108 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.5%
TURN 551.2%
TURN 673.6%
TURN 787.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock