COMMANDER · DECK
Grenzo non tribal
Bracket 3 · Upgraded2020-06-18
DECK $
$306.96
MYTHIC
4
RARE
40
UNCOMMON
17
COMMON
39
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
27 cardsEnchantment
6 cardsArtifact
17 cardsSorcery
7 cardsInstant
7 cardsLand
4 cardsMONEY CARDS·32 CARDS·$225.26
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Planeswalker
2 cardsCreature
8 cardsEnchantment
3 cardsArtifact
13 cardsSorcery
4 cardsInstant
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Breath of Fury + Legion Warboss: early arguably two-card combo, with no mana to spend
- Breath of Fury + Goblin Rabblemaster: early arguably two-card combo, with no mana to spend
- Breath of Fury + Loyal Apprentice: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Breath of Fury + Legion Warboss — Bracket 3, early arguably two-card combo, with no mana to spend
- Breath of Fury + Goblin Rabblemaster — Bracket 3, early arguably two-card combo, with no mana to spend
- Breath of Fury + Loyal Apprentice — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land34
Nonbasic4
Basic30
Mountain31
Desert1
Equipment1
Creature28
Goblin11
Human7
Warrior4
Soldier3
Artificer2
Construct2
Minotaur2
Pirate2
Rogue2
Zombie2
Demigod1
Food1
Golem1
Horror1
Knight1
Phyrexian1
Shaman1
Thopter1
Vampire1
Wizard1
Wolf1
Outlaws4
Party7
Artifact22
Equipment6
Construct2
Book1
Food1
Golem1
Horror1
Phyrexian1
Thopter1
Vehicle1
Enchantment7
Aura2
Curse1
Demigod1
Instant7
Sorcery7
Planeswalker2
Chandra1
Koth1
Legends11
Historic32
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you controlInfinitely powerful creature until end of turn
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control