COMMANDER · DECK
Maelstrom Wanderer - Comm100 Post Ban v5 {Invitational}
Bracket 4 · Optimized@Er Pootis · 2026-09-13
DECK $
$89.07
MYTHIC
8
RARE
43
UNCOMMON
17
COMMON
32
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
26 cardsEnchantment
8 cardsArtifact
3 cardsSorcery
15 cardsInstant
10 cardsBattle
1 cardsLand
21 cardsMONEY CARDS·21 CARDS·$47.93
Sign in to save your threshold.
Creature
9 cardsEnchantment
1 cardsArtifact
1 cardsSorcery
7 cardsInstant
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 extra-turn cards — chaining turns is Bracket 4
- Maelstrom Wanderer + Selvala, Heart of the Wilds + Temur Sabertooth: early two-card combo, for four mana or less
- Hullbreaker Horror + Selvala, Heart of the Wilds + Maelstrom Wanderer: early arguably two-card combo, for four mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 5
COMBOS · 2
- Maelstrom Wanderer + Selvala, Heart of the Wilds + Temur Sabertooth — Bracket 4, early two-card combo, for four mana or less
- Hullbreaker Horror + Selvala, Heart of the Wilds + Maelstrom Wanderer — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic18
Basic17
Forest12
Island7
Mountain6
Creature28
Dragon4
Elemental4
Human4
Wizard4
Druid3
Elf3
Scout3
Dinosaur2
Snake2
Ape1
Avatar1
Bear1
Cat1
Elder1
Giant1
Horror1
Kraken1
Leviathan1
Orc1
Pirate1
Ranger1
Serpent1
Shaman1
Siege1
Treefolk1
Outlaws1
Party4
Sorcery15
Arcane1
Lesson1
Instant10
Enchantment8
Aura1
Saga1
Artifact3
Battle1
Elemental1
Siege1
Planeswalker1
Kiora1
Legends13
Historic17
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite LTBInfinite ETBInfinite colored manaInfinite storm count
Bracket 4 · early two-card combo, for four mana or lessCast a subset of spells in your libraryInfinite colored manaInfinite ETBInfinite LTBInfinite storm countInfinite blinking
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for