COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
14 cardsEnchantment
9 cardsArtifact
7 cardsSorcery
19 cardsInstant
14 cardsLand
3 cardsMONEY CARDS·28 CARDS·$96.10
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Creature
6 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
8 cardsInstant
5 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Heartless Hidetsugu + Angrath's Marauders: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Heartless Hidetsugu + Angrath's Marauders — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic2
Basic33
Mountain33
Sorcery19
Creature15
Elemental3
Goblin3
Shaman3
Hellion2
Human2
Dinosaur1
Dragon1
Dwarf1
Golem1
Horror1
Knight1
Noble1
Ogre1
Pirate1
Spirit1
Warrior1
Outlaws1
Party1
Instant14
Artifact9
Golem1
Enchantment9
Aura1
Planeswalker1
Jaya1
Legends8
Historic16
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendEach opponent with an even life total loses the game
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Infinite magecraft triggers