COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
25 cardsEnchantment
10 cardsArtifact
9 cardsSorcery
8 cardsInstant
9 cardsLand
5 cardsMONEY CARDS·35 CARDS·$158.84
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Creature
9 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
7 cardsInstant
5 cardsLand
1 cardsCURVE
COLOR
TYPES
Land38
Nonbasic4
Basic34
Island34
Creature26
Human4
Rogue4
Wizard3
Construct2
Horror2
Illusion2
Merfolk2
Advisor1
Drone1
Eldrazi1
Fish1
Gargoyle1
Golem1
Juggernaut1
Nightmare1
Noble1
Octopus1
Phyrexian1
Rat1
Salamander1
Spirit1
Toy1
Wall1
Zombie1
Outlaws4
Party7
Artifact15
Equipment6
Construct2
Gargoyle1
Golem1
Juggernaut1
Toy1
Enchantment12
Aura1
Class1
Curse1
Horror1
Nightmare1
Instant9
Sorcery8
Legends5
Historic19
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite mill
Infinite mill for target opponentNear-infinite mill
Infinite mill for target opponentNear-infinite self-mill
Infinite mill for up to two target playersNear-infinite self-mill
Infinite mill for target opponent
Infinite mill for target opponentNear-infinite self-mill
Infinite self-millInfinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent