COMMANDER · DECK
moldrotha 300
Bracket 4 · Optimized2020-06-27
DECK $
$259.61
MYTHIC
12
RARE
40
UNCOMMON
18
COMMON
30
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
3 cardsCreature
35 cardsEnchantment
8 cardsArtifact
6 cardsSorcery
7 cardsInstant
3 cardsLand
26 cardsMONEY CARDS·35 CARDS·$189.08
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Planeswalker
2 cardsCreature
16 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
1 cardsInstant
1 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Necrotic Ooze + Mirror-Mad Phantasm: early two-card combo, for four mana or less
- Mirror-Mad Phantasm + Evil Twin: early arguably two-card combo, for four mana or less
- Mirror-Mad Phantasm + Clever Impersonator: early arguably two-card combo, for four mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Necrotic Ooze + Mirror-Mad Phantasm — Bracket 4, early two-card combo, for four mana or less
- Mirror-Mad Phantasm + Evil Twin — Bracket 3, early arguably two-card combo, for four mana or less
- Mirror-Mad Phantasm + Clever Impersonator — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic23
Basic14
Swamp7
Island6
Forest5
Creature36
Human8
Shaman6
Elf5
Wizard5
Elemental4
Zombie4
Ooze3
Snake3
Cleric2
Horror2
Shapeshifter2
Avatar1
Bird1
Demon1
Druid1
Frog1
Insect1
Knight1
Merfolk1
Myr1
Plant1
Spider1
Spirit1
Party7
Enchantment10
Aura4
Horror1
Spider1
Artifact7
Equipment1
Myr1
Sorcery7
Instant3
Planeswalker3
Jace2
Nissa1
Legends12
Historic19
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, for four mana or lessInfinite self-mill
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite self-mill
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite self-mill