MetaMox
COMMANDER · DECK

Krenko Lords

Bracket 4 · Optimized
2020-06-27
Krenko, Mob Boss
DECK $
$721.95
MYTHIC
7
RARE
46
UNCOMMON
12
COMMON
34
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Creature

39 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

20 cards

Sorcery

3 cards

Land

7 cards
MONEY CARDS·47 CARDS·$566.90
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Creature

20 cards

Enchantment

6 cards

Artifact

18 cards

Sorcery

1 cards
NAMECOSTPRICE

Land

2 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • Krenko, Mob Boss + Skirk Prospector + Goblin Warchief: early arguably two-card combo, with no mana to spend
  • Skirk Prospector + Krenko, Mob Boss + Staff of Domination: early arguably two-card combo, with no mana to spend
  • Krenko, Mob Boss + Skirk Prospector + Goblin Chieftain: early arguably two-card combo, with no mana to spend
  • and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
EXTRA TURNS · 0
None
COMBOS · 7
CURVE
001411322231146526+
COLOR
R: 66 pipsC: 126 pips
TYPES
Creature40
Goblin35
Warrior9
Shaman3
Human2
Noble2
Rogue2
Soldier2
Wizard2
Advisor1
Artificer1
Berserker1
Construct1
Dwarf1
God1
Mercenary1
Samurai1
Scout1
Outlaws3
Party13
Land31
Nonbasic6
Basic25
Mountain26
Artifact21
Equipment2
Construct1
Enchantment7
God1
Sorcery3
Legends13
Historic32
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite colored manaInfinite creature tokensInfinite death triggersInfinite draw triggersInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite draw triggersInfinite creature sacrifice triggersInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite colorless manaInfinite creature tokensInfinite damageInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite storm count
Group
Color
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