COMMANDER · DECK
31 12 16 Everything Must Go
2016-12-31
117 CARDS (LIMIT 100)NO COMMANDERBANNED: 1 CARD
DECK $
$468.11
MYTHIC
14
RARE
53
UNCOMMON
20
COMMON
31
MAIN117 CARDS
Planeswalker
2 cardsCreature
19 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
30 cardsInstant
14 cardsLand
16 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·42 CARDS·$357.52
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Planeswalker
2 cardsCreature
10 cardsEnchantment
1 cardsArtifact
6 cardsSorcery
10 cardsInstant
3 cardsLand
10 cardsCURVE
COLOR
TYPES
Land40
Nonbasic15
Basic25
Plains25
Sorcery30
Eldrazi1
Creature19
Golem4
Human4
Avatar3
Cleric2
Construct2
Eldrazi2
Gargoyle2
Phyrexian2
Angel1
Giant1
Samurai1
Soldier1
Spirit1
Wizard1
Party3
Artifact17
Golem4
Construct2
Gargoyle2
Phyrexian2
Avatar1
Instant14
Shapeshifter1
Enchantment4
Aura1
Planeswalker2
Elspeth2
Legends9
Historic26
LAND PROBABILITY
40 LANDS · 117 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.9%
TURN 545.2%
TURN 667.7%
TURN 782.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Destroy all creatures, artifacts, and enchantments opponents control on each of your turns