COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
18 cardsEnchantment
9 cardsArtifact
10 cardsSorcery
11 cardsInstant
16 cardsLand
7 cardsMONEY CARDS·19 CARDS·$51.18
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Creature
6 cardsArtifact
3 cardsSorcery
3 cardsInstant
6 cardsLand
1 cardBRACKETCOMMANDER BRACKETS
Bracket 2 · Core
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Land35
Nonbasic4
Basic31
Island11
Plains10
Swamp10
Gate1
Creature19
Shapeshifter8
Human3
Wizard3
Aetherborn1
Chimera1
Eldrazi1
Merfolk1
Myr1
Octopus1
Reflection1
Rogue1
Scarecrow1
Vedalken1
Outlaws1
Party4
Instant16
Artifact14
Eldrazi1
Human1
Myr1
Reflection1
Scarecrow1
Wizard1
Sorcery11
Enchantment10
Aura3
Chimera1
Legends5
Historic17
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
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